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Joined 2 years ago
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Cake day: June 23rd, 2023

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  • In horn speakers (very useful as they are very effective so a low lever amp can drive them well, popular back in the old times. Megaphones also use this for example) you adjust the length of the horn in any kind of way you can (like clogging it up with some solid stuff) and you put foam to dampen in the end part (where the soundwaves go to die, so now they get absorbed instead of being heard), it might be something like that.

    It doesn’t seem lije a hirn structure, but it can be any other type of enclosure type, like open or closed for example, the volume inside is closely matched to a frequency, so you can adjust that a bit with some solid stuff.

    Or it’s just to eat up vibrations. Remove it and listen to how it perform.





  • I’m confused, here is what I’m doing:

    • Make a Lemmy object: lemmy

    • Connect it to my server lemmy.mindoki.com (with a user, pwd)

    • lemmy.private_message(‘hello’, *id")

    Note: I have 1 user on my server, and one user on lemmy.world.

    1. If I make a Lemmy object, connect it to my server (lemmy.mindoki.com), and asks for a user and use his id, it works.

    2. If I make a Lemmy object, connect it to lemmy.world instead, and asks for a user there, and use his id, it doesn’t work.

    Which seems logic, the id is local to the instance isn’t it?

    For example, on my server it’s 1263 for my user, on lemmy.world it’s 370373, I can’t just use that number without anything else to identify a user, right?




  • I can send messages manually (on my lemmy server to another), but the problem is I can’t find “how to do it” programmatically. The examples are only for sending messages on the same server, I’m digging around in the git repo but haven’t found anything that works yet.

    BTW is it db0 the creator?! I should maybe head over to his server and see if he’s available.




















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